My name is

Dylan Hu

About Me

I'm a rising junior at Brown University concentrating in computer science. My academic interests lie in visual computing, deep learning, and physics. I have experience in full-stack software engineering, and I love working as a part of a team to build things that people want to use.

Projects

Cloth Simulation

Cloth Simulation

Physically-based mass and spring cloth model evaluated using iterative constraint satisfaction.

Pathtracer

Pathtracer

A C++ path-tracing renderer with global illumination, direct lighting, reflection, refraction, and textures.

Finite Element Simulation

Finite Element Simulation

Deforming solid objects by computing stress and strain, evaluating internal forces, and resolving collisions.